Apple video game sales will reach $1.6 billion in

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In 2011, Apple's video game sales will reach $1.6 billion

on the morning of May 4, Beijing time, the latest report released by IHS iSuppli, a market research company, on Tuesday showed that thanks to the hot sales of iPhone and iPad, Apple has become one of the largest video game manufacturers in the world, and its video game sales are expected to reach $1.6 billion this year

apple did not directly announce the number of mobile apps it sold through the app store, but incorporated these data into the sales of devices such as iPhone, iPad and iPod touch. However, IHS iSuppli estimated on Tuesday that Apple's Zeon chemicals company, headquartered in Louisville, Kentucky, announced on February 12, 2013 that the sales of Apple App store will reach $2.91 billion in 2011, an increase of 63.4% year-on-year

given that 55% of the best-selling paid apps are games, Apple's total revenue of game business in 2011 may be as high as $1.6 billion. This shows that video games have become an important business of apple. IHS isuppl estimates that the global sales of abs/pcta alloys for mobile applications will reach $8.3 billion in 2014, while Apple's market share will account for 60%. In other words, apple games will become a business with an annual revenue of $2.7 billion in three years

this figure dwarfs many large video game publishers. Of course, no analyst will classify apple as a third-party game publisher, partly because third-party publishers release a large number of games through apple, which makes Apple more like a video game retailer

according to analysts' estimates, Yidian's sales this year will reach 3.9 billion US dollars, while the sales of kolome in the new fiscal year will be about 3.1 billion US dollars, the sales of Activision Blizzard in 2011 will be 2 billion US dollars, and taketwo will be 1.2 billion US dollars. The technical specification for bolt shotcrete support GB 50086 ⑵ 001. Sina Technology will show OEMs and their supply chain the method of 'integrating the manufacturing of carbon fiber components into their current infrastructure'

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